Card Sorting in FigJam: A Free Template for Better Information Architecture
Card sorting is one of the simplest and most useful methods in UX research, and FigJam is a perfect place to run it. I use it in client…
I’m Katarina — Senior UX Researcher, Consultant, and curator of the Museum of UX.
I help teams turn confusing digital products into experiences people actually enjoy using.
The Museum of UX is my growing collection of real design mistakes, smart product decisions, and practical lessons every designer can learn from.
Card sorting is one of the simplest and most useful methods in UX research, and FigJam is a perfect place to run it. I use it in client…
Two free website discovery questionnaires — one for companies, one for NGOs Most website projects don’t fail at the design stage. They fail at the first meeting, when…
How many links did you click today? Twenty? Two hundred? You probably didn’t count — clicking a link feels as natural as opening a door. But somebody had…
Fragments United — from the archive of interfaces worth remembering Step inside. Mind the velvet rope. Every museum has a permanent collection — the pieces that survive changing…
In my previous post, I introduced Margaret— a senior persona for a food delivery app — and a voice-first prototype built around her needs. While designing it, I…
Who are you designing for? It sounds like the most basic question in product design, and yet it is the one most often skipped. In this post —…
AI video tools promise a simple idea: type a prompt, get a finished video.I tested InVideo AI to see how far that promise actually goes—and where it breaks….
I recently reviewed several luxury fashion websites and noticed a striking similarity in their layout patterns and typography choices. While it’s clear their focus is on driving sales,…
Gamification is a concept frequently encountered in the field of digital marketing and advertising, but in my experience brands don’t use it often. Here are some key points…